Google

2008-08-28

The new campaign!

I am getting ready to set up for my new campaign. it is going to be a pretty lazy set up I will be using H1 pretty much out of the box. Hopfully I'll have the dates and time all set up by next week.

2008-08-27

Starting the Players Handbook (PHB)

Okay I've gone over the H1 book and maps and I am comfortable with the content.

I will now start to digest the new Player Handbook. I am only a few pages in and I can already say I like the layout a lot better than the third edition version. I find it easier to read and the binding seems to be really well done.

I'll try to post some pics here once Blogger's latest upgrade is live.

2008-08-25

The Fudge List... is gone

I received an email a week ago that the Fudge List was closing. I just read the post on the list closing by Carl and I have to say I think he really hit the nail on the head. Carl talks about how the list stagnated in the end.

I first found the Fudge List back in 1999 or 2000. I didn't post anything for the longest time but I really enjoyed reading the list and hearing all the different ideas on how do use Fudge to play different games. The list was a vibrant community.

In the end though I was frustrated by the conversations all taking sharp turns to the left and turning into discussions about the List rather than the game. As Carl has said maybe closing the list will lead to something new in the Fudge community. I am glad that I am part of the Fudge community. I am glad I was a member of the Fudge List. I hope that the Fudge community will burst forth from the closing of the Fudge List and become a vibrant community again.

Thanks Carl and Karen! Thanks Steffan and Ann and Rob and Fred. Thanks to all the people who shared their ideas. Thanks to all those hundreds of people who answered my questions and critiqued my ideas. Thanks to all the people who agreed with my ideas and thanks to all of those disagreed with my ideas too.

Fudge list archives

2008-08-13

Movement in fourth edition

I like and dislike the new movement rules. I love the way they have been simplified. You can move 6 squares. Powers will allow you to move half your movement. You can "Shift" 1 square as a minor action. Certain powers will force you to run your movement +2 squares.

This is so much easier than the old systems, especially when you had several speeds. How far could you move and still attack?

So much better, but movement is listed in squares. Which leads to not only a table top representation being needed, but a table top with a grid on it. This I am not as happy with. Although I have already read a few posts online that playing with a pocket tape measure will allow the movement system to work without a grid.

2008-08-12

Level 70!

My Druid hit level 70 in World of Warcraft this past weekend.

It was really cool and I got a sense of accomplishment from it but I have to say it was kind of anti-climatic. I was playing alone late at night and logged off once I had completed the level. I am pleased that I finally hit the max level (for now) in the game but I don't think that the time I spend in the game will really change. I am still "chasing" things but now instead of chasing XP I am chasing items and gold, lots and lots of gold - ad Motes of everything.

One thing I am really looking forward to is helping the lower level characters up the ladder to 70 as well.

2008-08-11

And the renos begin...

Today the contractor starts work on the bathroom(s). I am looking forward to the finished product but the process of living in a construction zone is less than appealing.

We are going with a newer contractor but we looked at his work and it was very well done.

Maybe I'll figure out how to get Blogger to post pictures by the time this is finished.

2008-08-07

Look something shiny!

I was really excited to see someone had built the new 4th Edition powers into printable cards. However, now that I am getting closer to actually playing i am thinking that although the power cards are three kinds of awesome i don't know if I want to use them.

The game is already going to be fairly reliant on a table top representation of the action, I don't want to add another aspect to the game that will reduce the game to a collectible card game (I play several CCG and TCG's I don't think they are bad but I don't want to change the RPG experience to a CCG).

maybe i'm over-reacting.

Creative Commons License This work is licensed under a Creative Commons Attribution 2.5 Canada License.