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2008-09-04

Retraining

I like the concept of retraining from the players handbook. When you go up a level you not only learn new skill sand gain new powers you can also replace one of your old powers. Of course there are limitations, you can't replace a racial or class power - or drop a power that is a prerequisite for another power you have.

What you can do is drop a power you are no longer using or grab a prerequisite for a new power you want to try. The only thing I am not sure of is can you swap out one power, one feat, and one ability. Or, can you swap out one power, feat, or ability. My initial take is you can make one change per level but I am still looking for a explicit confirmation from the handbook.

2008-09-03

No rolling for ability scores?

It is most likely my age showing but the first 2 methods for creating your ability scores don't involve dice. I can just here my inner cranky old man:

"In my day we rolled 3d6 for stats AND we assigned them in the order we rolled them, you young punks don't know how good you have it..."

I am going to give the new system a few tries and see how it works out but it just seems odd that new players will not use dice to get their ability scores. I understand the character balance issues, and the problems that a severely under or over powered character can create.

I can remember starting a new character. I would start with a character concept - lets say a over zealous cleric. Then I'd start rolling. 17, 14, 18... hey these are good enough numbers to be a paladin...

I am going to start by building a few characters, creating each one using all the methods in the PHB ans see how it turns out.

2008-09-02

Players Handbook

I have finally gotten to the character creation process in the new players handbook. I like the layout of the new book but there is a lot of introductory information in the book. I am not sure if that is a good thing or not. I kept skipping ahead but I forced myself to read all the text.

It might be that the content is just right but I am not a new player so it seems to be too much information explaining what a roleplaying game is and what a check is and how to make a skill check...

I would like to hear from a new player who reads this as their first introduction to a roleplaying game.

2008-08-29

Twitter

I signed up for a twitter account a few days ago. I have been following a few people via RSS for a while but I figured I would give it a try.

I am intrigued by the idea of a micro blog but I am not sure if I like it or not. I have had a tumblr account for a while but have not used it mainly because I can not get it to work from my phone. I have added twitterfox to my firefox install but will most likely remove it as it is too distracting. I get pulled away from what I am doing when I get a new twitter notification.

I wanted to use tumblr a while ago to start posting small posts with pictures but because I could not get the posts to work from my phone I just never got it started.

I am going to keep twitterfox for a two week period and then re-evaluate. I might start posting once a week in each just to see how it works.

Post Script: I think that twitter might be a good meetup tool. I post "I will be going to lunch at Bulgogi House on 83rd Ave at 12.30 pm". People I know could post "@papaganoush I will join you." I don't know how well that would work though.

2008-08-28

The new campaign!

I am getting ready to set up for my new campaign. it is going to be a pretty lazy set up I will be using H1 pretty much out of the box. Hopfully I'll have the dates and time all set up by next week.

2008-08-27

Starting the Players Handbook (PHB)

Okay I've gone over the H1 book and maps and I am comfortable with the content.

I will now start to digest the new Player Handbook. I am only a few pages in and I can already say I like the layout a lot better than the third edition version. I find it easier to read and the binding seems to be really well done.

I'll try to post some pics here once Blogger's latest upgrade is live.

2008-08-25

The Fudge List... is gone

I received an email a week ago that the Fudge List was closing. I just read the post on the list closing by Carl and I have to say I think he really hit the nail on the head. Carl talks about how the list stagnated in the end.

I first found the Fudge List back in 1999 or 2000. I didn't post anything for the longest time but I really enjoyed reading the list and hearing all the different ideas on how do use Fudge to play different games. The list was a vibrant community.

In the end though I was frustrated by the conversations all taking sharp turns to the left and turning into discussions about the List rather than the game. As Carl has said maybe closing the list will lead to something new in the Fudge community. I am glad that I am part of the Fudge community. I am glad I was a member of the Fudge List. I hope that the Fudge community will burst forth from the closing of the Fudge List and become a vibrant community again.

Thanks Carl and Karen! Thanks Steffan and Ann and Rob and Fred. Thanks to all the people who shared their ideas. Thanks to all those hundreds of people who answered my questions and critiqued my ideas. Thanks to all the people who agreed with my ideas and thanks to all of those disagreed with my ideas too.

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